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Masterwork Gaming

Drop a file. Give the league a home.

Public review site · tournament workflow implemented · shop concepts take no payments

Masterwork Gaming’s current Arena design, with its green game-store identity and events
Masterwork Gaming’s current Arena design, with its green game-store identity and events

The problem

Tournament exports are useful to staff, but players need readable results and a season history.

What we built

A game-store site with events, season standings, player profiles, and a staff workflow for publishing tournament results.

The benefit

Staff publish results from one reviewed upload. Players can then follow the standings and their own profiles.

Drop. Review. Publish.

Staff drop a supported TOM tournament export (.tdf or .xml), review the result, then approve publication. The importer checks duplicates and asks for confirmation before replacing an event.

A season people can follow

Published results feed standings, event reports, and player profiles. Staff can manage public labels while the original tournament files stay in a private archive.

Useful on both sides of the counter

Players get a place to follow the season. Staff get a repeatable import process instead of rebuilding the site for each set of results.

Earlier shop concepts

The current Arena design focuses on events and league results. Earlier designs also explore product browsing and a sample shopping bag. Those checkout demos take no payments.

Open the Clubhouse shop concept